Walt Disney Animation Studios is hiring!

January 4th, 2010 by admin

Walt Disney Animation Studios creates feature length animated motion pictures which combine the best in artistry and storytelling with cutting-edge technology to bring wonderful new characters and adventures to the big screen for audiences around the world. Constantly challenged to create innovative new technologies for animated features, theme park productions and special projects for the Walt Disney Company, Walt Disney Animation Studios is home to some of the most talented artists working in the film industry today.

“The Princess and The Frog,” our return to traditional animation directed by John Musker and Ron Clements, is in theaters now. Our teams are hard at work on our next CG feature “Rapunzel,” directed by Byron Howard and Nathan Greno.

We have a number of current openings at our Burbank, CA studio:

CG Character Animator
Lighters
Lighting & Rendering Pipeline TDs
Assistant Technical Directors, Lighting & Rendering
Technical Directors
Production Tools Software Engineer
Senior Development Software Engineer, Performance Optimization
Senior Software Engineer, Animation Technology
Senior Software Engineer, QE/QA
Technical Support Engineers
To apply and for more information, please visit https://careers.disneyanimation.com/job_groups/

Thanks—and Happy New Year!

www.DisneyAnimation.com
www.twitter.com/WaltDisneyAnim

Conventions: Anime Expo, Comic Con Artist Alleys/Shows

January 15th, 2008 by admin

Anime Expo 2008 is open for online registrations, but the Artist Alley reg is not until FEB 1 2008! So mark your calendars if you plan to attend and want to be a part of the madhouse at the Los Angeles Convention Center! Please note the changes, such as assigned seating, photography rules and project circles ( eh???!). There’s some confusion as to Art Show/Table registration, but that usually isn’t as much of an issue. If you didn’t know, most info about AX can be found in their forums!

Comic Con International is open for online regs as well and is also doing their artist alley deal — but act fast! Word is that the cheap hotels are already booked and alley tables are first come, first served! Note that their are links to the art show and art auction on the artist alley page. Have fun folks!

Note: For both venues, a California Seller’s Permit is required!

Jobs: Walt Disney Studios

January 14th, 2008 by admin

Walt Disney Animation Studios is hiring!

Our teams are hard at work on our next films, Bolt, directed by Chris Williams, and The Princess and the Frog, directed by Ron Clements and John Musker, and Rapunzel, directed by Glen Keane and Dean Wellins.

We are accepting artistic resumes and reels for these upcoming feature length animated projects based in Burbank, California.

Upcoming positions include:

3D Animation
CG Animators
Character Finalers
Character TDs
Texture Painters
Lighting Artists
Vfx Artists
Assistant Technical Directors

Traditional Animation
Animators
Clean-Up Artists
Lay-out Artists
Background Painters
Color Stylists

We’ll be on the Westside, Thursday, January 24th!
Please join us at Epoxybox in Venice to drop off your resume and reel!
All reels must include a resume, a detailed shot breakdown list and a completed submission form available here: http://corporate.disney.go.com/files/WDAS_Submission_Form.pdf

Date: Thursday, January 24, 2008
Time: 5:00 p.m. – 9:00 p.m.
Epoxybox
www.epoxybox.com
602 Venice Boulevard
Venice, California 90291
map: http://tinyurl.com/22xl82

Hope to see you there!

———————————
If you can’t make it to this location, but would still like to apply, please see the above Submission Form link for instructions on submitting your reel via mail or online upload.

If you have submitted materials to us in the last six months you do not need to resubmit at this time.

Please email animation.submissions [at] disney.com if you have any questions.

Hope to see you there!

———————————

The Walt Disney Company is an Equal Opportunity Employer

MAiLmeART.com

January 10th, 2008 by admin

I seem to have this habit of putting up all this info last minute, but it’s better than nothing! MAiLmeART.com seems like a fun, fun idea where you draw on mail — like on boxes, envelopes, etc — they are accepting entries for their book and art exhibition! The DEADLINE is January 30, 2008, so if you’re so inclined, CHECK THEM OUT!

Note:  All art that is in the exhibition will be sold — 70% of the sale goes to the artist! So, really, check it out!

Job rollcall!

January 3rd, 2008 by admin

  • Flash Developer – True North, Inc.
  • Paint Fix Artist – Dreamworks Animation
  • Cycles Character Animator – Dreamworks Animation
  • Visual Development Artist – Dreamworks Animation
  • Surfacing ( Texture Artist ) – Dreamworks Animation
  • Lighter – Dreamworks Animation
  • Effects Developer – Dreamworks Animation
  • Environment Artist- Human Head Studios, Inc.
  • Environmental Concept Artist – Obsidian Entertainment
  • 2D Flash Artist – Big Fish Games, Inc.
  • I will work on a better format for listing jobs — currently each job links to the “creative heads” job listing site that I am notified of through SIGGRAPH. More jobs listings to come soon!

    Jobs: Walt Disney Studios

    January 1st, 2008 by admin

    Walt Disney Animation Studios combines the very best in artistry and storytelling with cutting-edge technology to bring wonderful new characters to the big screen for audiences around the world. Constantly challenged to create innovative new technologies for animated features, theme park productions and special projects for the Walt Disney Company, Disney Animation is home to some of the most talented artists working in the film industry today.

    Our teams are hard at work on our next films, Bolt, directed by Chris Williams, and The Princess and the Frog, directed by Ron Clements and John Musker, and Rapunzel, directed by Glen Keane and Dean Wellins.

    We are seeking a variety of people for projects in our Burbank, CA studio.

    Current open positions include:

    Technical Supervisor, Production Software
    CG Animators
    Character Finalers
    Shot Finaling Technical Directors
    Lighters
    Technical Support Engineer

    Please see below for more information and how to apply.

    —————————————————————
    Technical Supervisor, Production Software

    We currently have an exciting opportunity for a Technical Supervisor, Production Software to join the team at our Burbank, CA studio. This position will report to VP, Technology.

    With a focus on compiled and interpreted computer graphics and process automation code, the Technical Supervisor, Production Software sets the direction of a broad area of technology. By directly managing engineers and possibly other managers, he/she is accountable for time, budget, and quality of solutions delivered. In addition the role is fundamental in the shaping of technology for the future of the studio.

    Keys to success in this area are the successful negotiation of competing show demands, and ensuring sufficient resources (human, capital, technology) to meet needs while keeping within the budget constraints of the studio. These keys are enabled by building outstanding relationships with productions, and by promoting dependability and group leadership.

    Responsible for 20+ headcount of software developers and project managers, this position requires prior management experience and is a gateway to leading the technology for a show. The ideal candidate is a developer with a desire to be highly influential in the creation of motion pictures who has transitioned into management by using his/her leadership skills.

    Requirements:
    • BS or higher in technical field
    • 10+ years of industry experience
    • Direct experience in developing large complex computer graphics packages
    • Experience with the schedules and rhythms of motion picture production
    • 5+ years of management experience

    To apply, please send resume to tech.jobs [at] disney.com

    —————————————————————
    CG Animators

    We are seeking CG Animators for upcoming projects at our Burbank, CA studio.

    Responsibilities:
    •Bring characters (animals and human figures) to life using digital tools.
    •Work closely with the film’s Director, Animation Supervisor and Supervising Animators to establish the style of movement and personality for the character.
    •Manipulate three-dimensional models in the computer, matching the action and mouth movement to prerecorded dialogue to create a characters performance.

    Requirements:
    •Background in Traditional (hand drawn), Computer, Stop Motion or Clay Animation (a plus).
    •Study of anatomy, perspective and composition.
    •Demonstrated ability to solve problems of weight, balance, movement, space, construction and proportion.
    •Demonstrated proficiency with the principles of animation including timing, and the dynamics of animals and human figures in action.
    •Demonstrated acting and staging skills and the ability to caricature features, actions and emotions required.  Work should demonstrate the ability to define character personality, create fluid motion, organic movement and storytelling.
    •Proficiency in Maya or equivalent, required.
    •Minimum 2 years production experience required.
    •Strong problem solving skills and a good eye required.
    •Ability to work in a collaborative environment, taking direction from the Supervisor and feedback from the Art Director and Directors(s) as necessary.
    •Bachelors degree in Art, Fine Art, Illustration, Computer Graphics, Computer Science, Mathematics or Engineering or equivalent experience desired.

    To submit a reel, please visit http://corporate.disney.go.com/files/WDAS_Submission_Form.pdf  and follow instructions to submit your reel via digital uploads or mail.

    —————————————————————
    Character Finalers

    We are seeking Character Finalers (Technical Animators) for upcoming projects at our Burbank, CA studio.

    Responsibilities:
    •Work directly with the character animators and modelers to define and create the controls that will allow the animator the creative freedom to pursue the ultimate in digital acting and performance.
    •Responsible for character setup, creating skeletons, IK’s and deformers.
    •Work closely with animators to create intuitive and easy to use interface to character.
    •Assist the animators on software/UNIX/Maya issues as well as the use of implemented character animation controls and systems.

    Requirements:
    •Previous production experience or exceptional artistic skills/abilities in CGI/traditional artwork.
    •Familiarity with skeletons and all kinds of deformers including soft bodies and cloth required.
    •Experience in Modeling and an understanding of the principles of animation.
    •Strong problem solving ability
    •Good artistic eye.
    •A solid understanding of each of the following: the Unix/Linux environment; shell scripting and/or Mel scripting; the SPCA commit process; the LSF queue; Maya
    •Must be able to work in a collaborative environment, taking direction from the Sequence lead(s), Supervisor and feedback from the Art Director and Directors(s) as necessary.
    •Bachelors degree in Art, Illustration, Computer Graphic, Engineering or equivalent required.

    To submit a reel, please visit http://corporate.disney.go.com/files/WDAS_Submission_Form.pdf  and follow instructions to submit your reel via digital uploads or mail.

    —————————————————————
    Shot Finaling Technical Directors

    We are seeking Shot Finaling Technical Directors for upcoming projects at our Burbank, CA studio.

    Shot Finaling Technical Directors are responsible for providing support to our Lighting teams including scripting, writing tools and working with Renderman shaders to facilitate the Shot Finaling process.

    Requirements:
    •Bachelor’s degree in Computer Science, Digital Art, other related field or equivalent work experience
    •Strong scripting and programming skills including Python, MEL, RSL and C
    •Understanding of color, contrast, and lighting design is required.
    •Notable production experience with 3-D lighting and/or look development
    •Renderman/MTOR or similar experience required along with solid understanding of professional level compositing packages (i.e. Shake or similar) and strong in-depth knowledge of Unix and/or Linux.
    •Strong problem solving skills required.
    •Ability to work in a collaborative environment, taking direction from the Sequence lead(s), CG Supervisor and feedback from the Art Director
    and Directors(s) as necessary.

    To apply, please send resume to  td.jobs [at] disney.com

    —————————————————————
    Lighters

    We are seeking Lighters (Shot Finalers) for upcoming projects at our Burbank, CA studio.

    Shot Finalers are responsible for finessing the lighting on a shot and compositing together the resulting character and environment renders into a final shot. They assemble incoming data (models, looks, animation, efx) from upstream departments for lighting adjustments; create light rigs and adjust the lighting in those files; render the necessary levels; use appropriate compositing software to create a composite tree that combines the rendered levels and adjust the final composite until it meets the vision of the Director and Art Directors and Sequence Leads.

    Requirements:
    •Understanding of color, contrast, and lighting design is required.
    •Notable production experience with 3-D lighting and compositing.
    •A strong visual sense and the ability to distinguish subtle differences that affect the matching of elements created in multiple mediums are imperative.
    •Working knowledge of a node-based compositing system (i.e. Shake) required.
    •Renderman/MTOR or similar experience required along with solid understanding of professional level compositing packages (i.e. Shake or similar) and strong in-depth knowledge of Unix and/or Linux.
    •Strong problem solving skills and a good eye required.
    •Ability to work in a collaborative environment, taking direction from the Sequence lead(s), CG Supervisor and feedback from the Art Director and Directors(s) as necessary.
    •BA in Art, Fine Art, Illustration, Graphic Design, Computer Science or equivalent experience needed.

    To submit a reel, please visit http://corporate.disney.go.com/files/WDAS_Submission_Form.pdf  and follow instructions to submit your reel via digital uploads or mail.

    —————————————————————
    Technical Support Engineer
    We are seeking a Technical Support Engineer (TSE) to join the team at our Burbank, CA studio. This is a project based position, expected to last approximately 9 months, with the possibility of longer term employment.

    The TSE will provide software, hardware and systems support to our Artists and Developers in production of our animated films. We’re looking for intelligent, committed people with strong knowledge of a Unix/Linux production environment, great interpersonal skills and a love of the creative process.

    This is a demanding position supporting a highly technical user-base in animation production. It requires creative problem solving abilities and developed Unix/Linux knowledge. Candidates should be experienced with commercial graphics applications such as Maya or Shake. The TSE will also offer support to Mac and PC based applications, however, this position is linux-centric. Candidates without strong Linux or Unix skills will not be considered.

    Requirements:
    • Bachelor’s degree in Computer Science, Computer Engineering or equivalent work experience.
    • Advanced understanding of computer concepts, strong UNIX/Linux experience and intermediate Mac/PC skills required.
    • Knowledge of csh or perl and command-based editing tools, such as vi, sed, awk
    • Experience with Python and Mel is a plus
    • Advanced understanding of Animation or VFX production and strong skills in commercial graphics packages, including Maya, Shake, Photoshop
    • Minimum 2 years Front End Support experience
    • Good written and verbal communication skills. Ability to communicate with a non-technical production staff.
    • Ability to keep a good attitude in sometimes stressful situations
    • Strong customer service ethic and natural problem solving abilities.
    • Ability to learn quickly and adapt to a dynamic environment.

    To apply, please send resume to tech.jobs [at] disney.com

    www.DisneyAnimation.com
    ————————

    ifreelance.com

    December 27th, 2007 by admin

    What is ifreelance.com? It’s like ebay, but tweaked as a job board for freelancers. And supposedly 100% free to utilize. It appears that a buyer can either A) Setup a “project” and entice freelancers to “bid” on said project or B) A buyer can search through freelancers and contact them directly. There is a history of projects for the buyers, so you can see what they’ve completed (or not completed) and also look at reviews for a potential buyer.

    Here’s an example of the type of illustration type jobs posted:

    Project Number: 20188
    Category: Graphic Design / Multimedia
    Subcategory: Other Graphic Design
    Title: Series of children’s books
    Description:
    We are looking for an artist/illustrator to bring our family of rabbits to life. The style we require is the old world classic fable look. The rabbits are human-like characters in that they are dressed according to their personalities and show expression. They also lead very busy lives and their backgrounds and habitats need detail and imagination. For example, acorns for bowls, treetrunk houses, etc. These will be in color. The series will contain 12 books of 12-15 illustrations. We will only look at those with samples. Samples must depict this style in order to be considered. If you’d like to create a sample, show 2 rabbits sewing. (No fat rabbits.) Expected delivery is for the first book only. (Please read this again and carefully.)
    Good luck!
    [insert signed name here]
    Estimated Budget: Between $1,000 and $2,499
    Expected Delivery: Within 6 weeks of project award
    Bidder Location: United States
    Work Location: Offsite
    Project Phase: Bidding
    Last Modified: 12/26/2007 12:29 EDT

    Unfortunately, I didn’t see any reviews for any buyers. Anyone who’s used the site or knows someone who’s used the site should leave a comment about it!